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        <title>moonrise setting</title>
        <description></description>
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       <dc:date>2026-05-08T18:54:28+00:00</dc:date>
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        <title>moonrise</title>
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    <item rdf:about="http://moonrise.chaosdeathfish.com/setting:astrology?rev=1516489596&amp;do=diff">
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        <dc:date>2018-01-20T23:06:36+00:00</dc:date>
        <title>setting:astrology</title>
        <link>http://moonrise.chaosdeathfish.com/setting:astrology?rev=1516489596&amp;do=diff</link>
        <description>Astrology and Celestial Bodies

The skies have always been of particular interest to the denizens of Ardora. With the notable absence of the moon prior to the Moonrise Event, they have similar sights to those of the real world: a sun that shines during the day, stars and more recently a moon at night.</description>
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        <dc:date>2018-01-20T23:00:33+00:00</dc:date>
        <title>setting:colonies</title>
        <link>http://moonrise.chaosdeathfish.com/setting:colonies?rev=1516489233&amp;do=diff</link>
        <description>The Ennarian Colonies

Somewhere on the other side of the world to Ardora is another continent called Soldera, which is largely home to the Ennarian Empire. With their advanced crystal-based technology they became capable of long-distance travel some decades ago, and their colonists arrived on the shores of Ardora.</description>
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        <dc:date>2018-01-20T23:10:15+00:00</dc:date>
        <title>setting:echoes</title>
        <link>http://moonrise.chaosdeathfish.com/setting:echoes?rev=1516489815&amp;do=diff</link>
        <description>Echoes

A sinister and worrying occurence which began shortly after the Moonrise event is the forming of Echoes. People are becoming Echoes seemingly at random and with unknown cause.

An Echo is a person who no longer interacts meaningfully with the world in new ways. Typically a person with a daily routine who has become an Echo will continue to go about that routine for a while, but this is highly sensitive to even the slightest thing being different.</description>
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    <item rdf:about="http://moonrise.chaosdeathfish.com/setting:genera?rev=1579299992&amp;do=diff">
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        <dc:date>2020-01-17T22:26:32+00:00</dc:date>
        <title>setting:genera</title>
        <link>http://moonrise.chaosdeathfish.com/setting:genera?rev=1579299992&amp;do=diff</link>
        <description>Genera

Whilst humans are the most commonplace of the Genera (the term used for sentient species) that form the people of Ardora, making up about 70% of the population, there are four others that may be encountered: the Rakfel, Cutani, Ornadi and Dracata.</description>
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        <dc:date>2018-01-28T22:53:24+00:00</dc:date>
        <title>setting:geography</title>
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        <description>Geography

Ardora

The continent of Ardora is the large, sprawling landmass that player characters in Moonrise call home.



Much of the continent is home to the Myriad Nations, an empire which consists of countless small nations which, whilst they have autonomy and occasionally fight amongst one another, all ultimately answer to the diktat of the Emperor of Iruspin, the Lead Nation. Nobody is certain of the exact number of the Nations, but it is likely in the hundreds.</description>
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        <dc:date>2018-01-20T23:14:18+00:00</dc:date>
        <title>setting:history</title>
        <link>http://moonrise.chaosdeathfish.com/setting:history?rev=1516490058&amp;do=diff</link>
        <description>History

For as far back as its people have records the people of Ardora have formed many nations, but it was not always as united as it is in the era of the Myriad Nations. Several centuries ago many of the nations were at constant war, and seeking an end to the bloodshed the ruler of Tenetria set upon a path of careful and calculated conquest, winning over those who opposed her with strategic victories coupled with the promise that all of the fighting would end and that they could still be the…</description>
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        <dc:date>2018-01-27T17:02:25+00:00</dc:date>
        <title>setting:language</title>
        <link>http://moonrise.chaosdeathfish.com/setting:language?rev=1517072545&amp;do=diff</link>
        <description>Language

There is only a single language spoken by all of the Genera and no cases have ever been encountered of differing civilisations unable to communicate.  As they grow and interact with the world around them children gradually come to understand the breadth of language relating new concepts back to the previous ones at the same time learning to make themselves understood in return.  All words when heard for the first time come with a vague and approximate sense of what previously encounter…</description>
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        <dc:date>2018-01-20T23:10:05+00:00</dc:date>
        <title>setting:moonrise</title>
        <link>http://moonrise.chaosdeathfish.com/setting:moonrise?rev=1516489805&amp;do=diff</link>
        <description>The Moonrise Event

Moonrise takes place in the aftermath of a mysterious phenomenon known as the Moonrise Event. The precise details of what exactly happened are unclear, but some who were still awake late into that fateful night about six months before the game start felt the ground shake somewhat, like an earthquake. Around that time, most of the advanced</description>
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        <dc:date>2019-12-29T23:12:23+00:00</dc:date>
        <title>setting:myriadnations</title>
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        <description>The Myriad Nations

Formed over 600 years ago when the many disparate warring nations of the continent of Ardora were united under a common banner through a path of careful and calculated conquest by the nation of Tenetria, the Myriad Nations functions as both a diverse mix of individual nations with their own independence and as a single unified empire.</description>
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        <dc:date>2020-01-09T23:18:27+00:00</dc:date>
        <title>setting:neighbours</title>
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        <description>Neighbours

As one ventures away from the lands of Falgarias, it is likely that one will encounter one of their immediate neighbouring nations.

	*  To the North lies Foroth, a small religious nation which wavers between the contradictory worship of twin gods.</description>
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        <dc:date>2018-01-20T23:10:21+00:00</dc:date>
        <title>setting:physpirit</title>
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        <description>Physical and Spiritual Planes

Prior to the Moonrise Event only a single plane of existence, the physical world in which people exist, was known. In the aftermath of the Moonrise Event, it has become apparent that there are two, a physical plane and a spiritual plane.</description>
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        <dc:date>2019-12-29T23:14:10+00:00</dc:date>
        <title>setting:settingintro</title>
        <link>http://moonrise.chaosdeathfish.com/setting:settingintro?rev=1577661250&amp;do=diff</link>
        <description>Introduction

In a world beset with strange dreams, stranger powers, wildlife on a rampage and the sudden appearance of a weird object in the night sky which people of all Genera are calling “the moon”, our story centres around the people of three distinct nations banding together in a hasty and precarious arrangement, a desperate measure for desperate times.</description>
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        <dc:date>2020-01-16T23:17:05+00:00</dc:date>
        <title>setting:technology</title>
        <link>http://moonrise.chaosdeathfish.com/setting:technology?rev=1579216625&amp;do=diff</link>
        <description>Technology

Ardoran

Technology on Ardora is on a level similar to that of the Roman Empire of our world - advanced feats of engineering have been achieved, but technology on the level of gunpowder or movable type does not exist.

Medical technology for medical experts takes the form of various substances mixed from herbs and similar ingredients which can be administered to promote healing or enhance someone to a much more efficacious extent than herbal remedies would in our world.</description>
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