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system:basicabilities [2018/01/20 23:03]
mousus6 created
system:basicabilities [2019/11/13 10:01]
mousus6
Line 3: Line 3:
 All sentient beings in the setting have the following capabilities as baseline: All sentient beings in the setting have the following capabilities as baseline:
   * Have 4 physical hits and 4 spirit hits   * Have 4 physical hits and 4 spirit hits
-  * May wear armour of any sort for 4 more hits (physical armour is trivial to obtain, spiritual armour is explicitly granted by skills)+  * May wear armour of any sort for 4 more hits and a RESIST of the same type (physical armour is trivial to obtain, spiritual armour is explicitly granted by skills, you only gain the benefits of a type of armour when fighting with its type of stats)
   * Bleed to death (Physical) or discorporate (Vision Quest) over the course of 60 seconds once reduced to 0 hits.   * Bleed to death (Physical) or discorporate (Vision Quest) over the course of 60 seconds once reduced to 0 hits.
   * Hit for SINGLE with normal weapons (sub 36 inch and main gauche/​buckler)   * Hit for SINGLE with normal weapons (sub 36 inch and main gauche/​buckler)
system/basicabilities.txt ยท Last modified: 2021/02/03 13:55 by mousus6