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system:combat [2020/01/30 21:22] mousus6 |
system:combat [2020/01/30 22:17] mousus6 Shields now block calls whilst in use |
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* LARP-safe arrows or bolts shot from bows may exceed this limit, higher damage is expressed just as a number, eg. SEVEN | * LARP-safe arrows or bolts shot from bows may exceed this limit, higher damage is expressed just as a number, eg. SEVEN | ||
* No other attacks may ever deal more than HEX. | * No other attacks may ever deal more than HEX. | ||
- | * Attacks that hit a weapon or shield your character knows how to use (for monsters you can assume that you do!) don't deal damage, but additional effects still apply. | + | * Attacks that hit a weapon your character knows how to use (for monsters you can assume that you do!) don't deal damage, but additional effects still apply. |
+ | * Attacks that hit a shield your character knows how to use and is actively using don't deal damage or additional effects. | ||
* You have a single pool of hits which is how much damage you can take. When a damage call is made against you, you lose the relevant number of hits. | * You have a single pool of hits which is how much damage you can take. When a damage call is made against you, you lose the relevant number of hits. | ||
* There's no distinction between armour and body hits or such - armour is already factored into the number of hits you have. | * There's no distinction between armour and body hits or such - armour is already factored into the number of hits you have. | ||
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* For the duration you are entirely incapable of moving and speaking | * For the duration you are entirely incapable of moving and speaking | ||
* You can still concentrate on fully resisting this and be able to defend yourself slightly | * You can still concentrate on fully resisting this and be able to defend yourself slightly | ||
+ | * You can still make calls that require no physical action on your part | ||
- | ==== DAZE / BE DAZED ==== | + | ==== STUN / BE STUNNED ==== |
- | * For the duration, you can't attack or voluntarily make calls | + | * For the duration, you can't attack or voluntarily make non-resisting calls |
- | * You can use one hand, including to defend yourself | + | * You can use one hand to maintain any previous activity, including defending yourself |
* You can't move faster than a stagger | * You can't move faster than a stagger | ||