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system:priestintro [2018/02/09 20:24]
mousus6
system:priestintro [2020/02/01 01:01] (current)
chaos For the time being at least, I'm not editing the terrible MSPaint doodles
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 For the sake of example, consider this Priest of the God of Not Stabbing a Guy (leading element Peace). Lesser and opposing elements make no difference here, and are mainly for flavour. In the party there'​s a Spirit Guide who's loosely aligned, an indifferent Doctor and an anti-aligned Warrior. For the sake of example, consider this Priest of the God of Not Stabbing a Guy (leading element Peace). Lesser and opposing elements make no difference here, and are mainly for flavour. In the party there'​s a Spirit Guide who's loosely aligned, an indifferent Doctor and an anti-aligned Warrior.
  
-{{ :gm:system:priest2n.png |}}+{{ :system:priestguide2.png |}}
 2. Let's go ahead and form a Congregation for this party. This has to start with yourself, so it's in your best interests to keep yourself aligned to your own god. Strongly aligned people are free, so you can go ahead and just add all of them. In this case, that's just our Priest here. Beyond that, you can have up to 4 loosely aligned people in your Congregation. The Spirit Guide is one. The Doctor here is indifferent,​ and so counts as two people for this count. So that's 3/4. Without any special skills saying otherwise, the Warrior, being anti-aligned,​ can't be brought into the Congregation at all. Whoops, sucks to be her. Oh well, on with the adventure! 2. Let's go ahead and form a Congregation for this party. This has to start with yourself, so it's in your best interests to keep yourself aligned to your own god. Strongly aligned people are free, so you can go ahead and just add all of them. In this case, that's just our Priest here. Beyond that, you can have up to 4 loosely aligned people in your Congregation. The Spirit Guide is one. The Doctor here is indifferent,​ and so counts as two people for this count. So that's 3/4. Without any special skills saying otherwise, the Warrior, being anti-aligned,​ can't be brought into the Congregation at all. Whoops, sucks to be her. Oh well, on with the adventure!
  
-{{ :gm:system:priest3n.png |}} +{{ :system:priestguide3.png |}} 
-3. We're in an encounter now. The Priest decides it's time to call upon the blessings of his god, and spends 1 maximum Spirit hit. This immediately grants him access to the set of buffs he has per Spirit hit spent, for the sake of example let's call this 1 call of REPEL and 1 RESIST ​to physical, which he can use any time from now until he next spends a Spirit hit in this manner, so long as it's still the same encounter. He also gets a pool of buffs to give to the rest of his Congregation. In this case, that's 3 each of REPEL and RESIST ​to physical.+3. We're in an encounter now. The Priest decides it's time to call upon the blessings of his god, and spends 1 maximum Spirit hit. This immediately grants him access to the set of buffs he has per Spirit hit spent, for the sake of example let's call this 1 call of PUSH and 1 VOID to physical ​(shown here by their old names "​REPEL"​ and "​RESIST"​), which he can use any time from now until he next spends a Spirit hit in this manner, so long as it's still the same encounter. He also gets a pool of buffs to give to the rest of his Congregation. In this case, that's 3 each of PUSH and VOID to physical.
  
-{{ :gm:system:priest4n.png |}}+{{ :system:priestguide4.png |}}
 4.  Let's try using some of those buffs. Since the buffs can go to any member of the Congregation besides the Priest, he doesn'​t need to evenly distribute the buffs between the Spirit Guide and Doctor (although is welcome to do so if it's easier that way), and can choose to give the majority of the buffs to the Spirit Guide. Here we see he's buffed them a few times, and the Doctor only once, but he still has a one of each to throw out. Once those are gone, the full potential of this pool of blessings will be used up, and the Priest will need to spend a Spirit hit again to make another one. Or, he could just spend a Spirit hit sooner, in which case he's basically throwing those leftover buffs on the floor. How wasteful. 4.  Let's try using some of those buffs. Since the buffs can go to any member of the Congregation besides the Priest, he doesn'​t need to evenly distribute the buffs between the Spirit Guide and Doctor (although is welcome to do so if it's easier that way), and can choose to give the majority of the buffs to the Spirit Guide. Here we see he's buffed them a few times, and the Doctor only once, but he still has a one of each to throw out. Once those are gone, the full potential of this pool of blessings will be used up, and the Priest will need to spend a Spirit hit again to make another one. Or, he could just spend a Spirit hit sooner, in which case he's basically throwing those leftover buffs on the floor. How wasteful.
  
system/priestintro.1518207843.txt.gz · Last modified: 2018/02/09 20:24 by mousus6