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changelog [2020/02/13 22:14] chaos Adding Fated soul shape |
changelog [2021/02/03 14:39] (current) mousus6 Death is harder now |
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| ======System Changelog====== | ======System Changelog====== | ||
| + | =====Changes in the long darkness of no LARP===== | ||
| + | * People combatants nolonger start bleeding out when they are first dropped. | ||
| + | * Fights in the city no longer default to being to the death, people monsters should run away when wounded normally. | ||
| + | * Removed Fated soulshape as it is now mostly baseline, added Careful with the bits of it that weren't. | ||
| + | * SUBDUE added for actively preventing enemies from escaping without murder. | ||
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| =====Following First 2020 Playtest===== | =====Following First 2020 Playtest===== | ||
| * Changed TRIP to FALL to avoid confusion with TRIPLE | * Changed TRIP to FALL to avoid confusion with TRIPLE | ||