User Tools

Site Tools


system:lifemagic

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

system:lifemagic [2018/01/20 22:58]
mousus6 created
system:lifemagic [2020/01/30 22:08] (current)
mousus6 call names
Line 9: Line 9:
 STABILISE ONGOING STABILISE ONGOING
 ====Guardian==== ====Guardian====
-ARC GAIN RESIST ​PHYSICAL 30+ARC GAIN VOID PHYSICAL 30
 =====Rank B===== =====Rank B=====
 ====Draw on Life==== ====Draw on Life====
-HEAL on non-self target non-resistable SELF DAZE+HEAL on non-self target non-resistable SELF STUN
 ====None Shall Pass==== ====None Shall Pass====
 MASS STABILISE ONGOING MASS STABILISE ONGOING
 ====Assurance==== ====Assurance====
-ARC GAIN RESIST ​MENTAL 30+ARC GAIN VOID MENTAL 30
 =====Rank A===== =====Rank A=====
 ====Euphoria==== ====Euphoria====
-BE DAZED CONTACT (you must be able to make the contact within the 10s grace window and must break contact if you notice them taking damage)+BE STUNNED ​CONTACT (you must be able to make the contact within the grace window and must break contact if you notice them taking damage)
 ====Familiar Refreshment==== ====Familiar Refreshment====
 You may refresh all per encounter familiar calls. You may refresh all per encounter familiar calls.
 ====Empower==== ====Empower====
-ARC STRENGTHEN ​+ARC BUFF 
  
 =====Rank S===== =====Rank S=====
Line 29: Line 29:
 ARC (30˚) HEAL, immediately drop to 0 hits ARC (30˚) HEAL, immediately drop to 0 hits
 ====Familiar Empowerment==== ====Familiar Empowerment====
-Until the end of the encounter treat yourself as having one familiar related skill you do not already have (this cannot grant you a second familiar). ​ If you have all of the familiar skills it instead improves Persistent Irritation’s ​DAZE 3 to a DAZE.  The new skill only applies to one familiar if you have two.+Until the end of the encounter treat yourself as having one familiar related skill you do not already have (this cannot grant you a second familiar). ​ If you have all of the familiar skills it instead improves Persistent Irritation’s ​STUN 3 to a STUN.  The new skill only applies to one familiar if you have two.
 ====Imbue==== ====Imbue====
 BE AFFECTED “You can think for yourself” ONGOING. May only be used against a target that is phys repped by a person, doesn’t give them any additional ability to talk.  They do not need to have been in any way sentient before hand. BE AFFECTED “You can think for yourself” ONGOING. May only be used against a target that is phys repped by a person, doesn’t give them any additional ability to talk.  They do not need to have been in any way sentient before hand.
  
system/lifemagic.1516489092.txt.gz · Last modified: 2018/01/20 22:58 by mousus6