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system:lifemagic [2018/01/20 22:58] mousus6 created |
system:lifemagic [2020/01/30 22:08] (current) mousus6 call names |
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STABILISE ONGOING | STABILISE ONGOING | ||
====Guardian==== | ====Guardian==== | ||
- | ARC GAIN RESIST PHYSICAL 30 | + | ARC GAIN VOID PHYSICAL 30 |
=====Rank B===== | =====Rank B===== | ||
====Draw on Life==== | ====Draw on Life==== | ||
- | HEAL on non-self target non-resistable SELF DAZE | + | HEAL on non-self target non-resistable SELF STUN |
====None Shall Pass==== | ====None Shall Pass==== | ||
MASS STABILISE ONGOING | MASS STABILISE ONGOING | ||
====Assurance==== | ====Assurance==== | ||
- | ARC GAIN RESIST MENTAL 30 | + | ARC GAIN VOID MENTAL 30 |
=====Rank A===== | =====Rank A===== | ||
====Euphoria==== | ====Euphoria==== | ||
- | BE DAZED CONTACT (you must be able to make the contact within the 10s grace window and must break contact if you notice them taking damage) | + | BE STUNNED CONTACT (you must be able to make the contact within the grace window and must break contact if you notice them taking damage) |
====Familiar Refreshment==== | ====Familiar Refreshment==== | ||
You may refresh all per encounter familiar calls. | You may refresh all per encounter familiar calls. | ||
====Empower==== | ====Empower==== | ||
- | ARC STRENGTHEN | + | ARC BUFF |
=====Rank S===== | =====Rank S===== | ||
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ARC (30˚) HEAL, immediately drop to 0 hits | ARC (30˚) HEAL, immediately drop to 0 hits | ||
====Familiar Empowerment==== | ====Familiar Empowerment==== | ||
- | Until the end of the encounter treat yourself as having one familiar related skill you do not already have (this cannot grant you a second familiar). If you have all of the familiar skills it instead improves Persistent Irritation’s DAZE 3 to a DAZE. The new skill only applies to one familiar if you have two. | + | Until the end of the encounter treat yourself as having one familiar related skill you do not already have (this cannot grant you a second familiar). If you have all of the familiar skills it instead improves Persistent Irritation’s STUN 3 to a STUN. The new skill only applies to one familiar if you have two. |
====Imbue==== | ====Imbue==== | ||
BE AFFECTED “You can think for yourself” ONGOING. May only be used against a target that is phys repped by a person, doesn’t give them any additional ability to talk. They do not need to have been in any way sentient before hand. | BE AFFECTED “You can think for yourself” ONGOING. May only be used against a target that is phys repped by a person, doesn’t give them any additional ability to talk. They do not need to have been in any way sentient before hand. | ||