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system:lifemagic

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Life

Life magic is cast by calling upon uplifting communal experience which is done with song or poetry. The performance must have been progressing for 30 seconds and the spell may only be cast at the completion of a meaningful line.

Rank C

Life Pulse

HEAL on downed target

Endless Embrace

STABILISE ONGOING

Guardian

ARC GAIN RESIST PHYSICAL 30

Rank B

Draw on Life

HEAL on non-self target non-resistable SELF DAZE

None Shall Pass

MASS STABILISE ONGOING

Assurance

ARC GAIN RESIST MENTAL 30

Rank A

Euphoria

BE DAZED CONTACT (you must be able to make the contact within the 10s grace window and must break contact if you notice them taking damage)

Familiar Refreshment

You may refresh all per encounter familiar calls.

Empower

ARC STRENGTHEN

Rank S

Life Force

ARC (30˚) HEAL, immediately drop to 0 hits

Familiar Empowerment

Until the end of the encounter treat yourself as having one familiar related skill you do not already have (this cannot grant you a second familiar). If you have all of the familiar skills it instead improves Persistent Irritation’s DAZE 3 to a DAZE. The new skill only applies to one familiar if you have two.

Imbue

BE AFFECTED “You can think for yourself” ONGOING. May only be used against a target that is phys repped by a person, doesn’t give them any additional ability to talk. They do not need to have been in any way sentient before hand.

system/lifemagic.1516489092.txt.gz · Last modified: 2018/01/20 22:58 by mousus6