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system:warrior [2020/02/05 20:57] chaos Fixing up some interactions with resisting |
system:warrior [2020/02/05 21:33] (current) chaos Fixing an exhaustion name |
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======Warrior====== | ======Warrior====== | ||
//“Anybody can fight, but only a true warrior can see every movement of their opponent, and comprehend that it is not just about driving one’s blade into one’s foes, but about driving one’s foes into one’s blade.”// | //“Anybody can fight, but only a true warrior can see every movement of their opponent, and comprehend that it is not just about driving one’s blade into one’s foes, but about driving one’s foes into one’s blade.”// | ||
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====Killing Blow==== | ====Killing Blow==== | ||
- | This Manoeuvre allows you to ignore everything else to land one perfect strike. Once you trigger this Manoeuvre for the next 10s call NULL to all damage and physical effects. You may make one strike during this (call ZERO) then call HEX FALL at the end of the NULL period against the target you struck for ZERO. You take a STUN 3 at the end of this (this may be used to strike a pose, its duration is affected by Extend Suffering). | + | This Manoeuvre allows you to ignore everything else to land one perfect strike. Once you trigger this Manoeuvre for the next 10s call NULL to all damage and physical effects. You may make one strike during this (call ZERO) then call HEX FALL at the end of the NULL period against the target you struck for ZERO. You take a STUN 3 at the end of this (this may be used to strike a pose, its duration is affected by Off-balance). |
This Manoeuvre’s Exhaustion is [[system:exhaustions#off-balance|Off-balance]]. | This Manoeuvre’s Exhaustion is [[system:exhaustions#off-balance|Off-balance]]. |