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nations:foroth

Foroth

Foroth is the fairly small nation to the immediate North of Falgarias. Though it is a couple of centuries old, its growth has been limited by constant switching back and forth between the rule of two religious parties who despite being fairly aligned in goals are more concerned with sticking it to the opposition than bettering the nation.

Culture

Religion plays an important part in Foroth, with swathes of the population in support of each of a pair of twin gods. Both have scriptures which dictate some aspects of peoples' lives, and the party currently in power will typically set rules which align with their god's particular scripture, whilst spending a lot of their effort on expanding their own temple and undoing any expansions and laws put in place by their opponents when they were last in power.

Life in Foroth can be a little restrictive when one is a dedicated follower of the god whose representatives are not currently in power, so there are quite a few who don't consistently align with one or the other, who act as a swing to the vote and have almost consistently throughout the nation's history caused power to jump back and forth between the two parties, preventing each from entrenching itself too far.

Outsider Description: Flip-flopping scripture-mongers

Genus Demographics

The people of Foroth are predominately Dracata, though Humans aren't exactly rare either. There are occasional examples of the other Genera.

Naming Convention

Regular people of Foroth have two names - a personal name and a family name. Those who dedicate themselves specifically to one of the gods have a middle name which is the name of their god. The high priests of each god, who also happen to lead the political parties, are known as “Heirarch <name>, Most Blessed of <god>”.

Examples:

  • Melissa Middlewood
  • Ravi Pal Antov

Governance

Governance of the nation is determined by public election every three years. Though there are occasional independent candidates they seem to gain little support, and the vote always goes to one of the two main religious and political parties, one supporting each of the twin gods Cos and Pal.

Because each party is quite concerned with having the laws suit their own god's scripture, the laws that apply to those within Foroth tends to switch back and forth between two sets of laws that enforce peoples' lives in different, sometimes contradictory ways. For example, under the Cos party's rule the nation's people are expected to remain indoors between the sixth and eighth hours following sunrise, whilst under the Pal party they must offer praise to the open sky on the seventh.

Recognising that they will likely only be in power for the current term neither side tends to be particularly strict about enforcing some of these rules especially upon those who are strict followers of the other god. Rather they are quietly afforded freedom of religious expression so long as they are subtle about it. Loudly proselytising in the streets in favour of the god whose party is not in power is considered a terrible idea.

Religion

Depending on whom you ask, religion is either the guiding principles by which life must be lived (although the set of rules and principles will vary depending on which god's followers you ask) or a tedious part of life which puts some odd restrictions on the sorts of things one can do.

Notable Organisations

Active Plot Threads

  • The followers of Cos are currently in power.
nations/foroth.txt · Last modified: 2018/01/21 01:30 by chaos